﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace ART.Model{
	 	//dictionary
		public class M_dictionary
	{
   		     
      					
		private int _id=0;
								/// <summary>
	           /// 字典ID(
                    /// </summary>
                    public int Id
                    {
                           get{ return _id; }
                           set{ _id = value; }
                    }        
								
		private string _dictionaryname=string.Empty;
						/// <summary>
	           /// 字典名称
                    /// </summary>
                    public string DictionaryName
                    {
                           get{ return _dictionaryname; }
                           set{ _dictionaryname = value; }
                    }        
						
		private int _parentid=0;
								/// <summary>
	           /// 父级ID
                    /// </summary>
                    public int ParentId
                    {
                           get{ return _parentid; }
                           set{ _parentid = value; }
                    }        
						
		private int _sort=0;
								/// <summary>
	           /// 排序
                    /// </summary>
                    public int Sort
                    {
                           get{ return _sort; }
                           set{ _sort = value; }
                    }        
						
		private int _maindictionaryid=0;
								/// <summary>
	           /// 主字典表id
                    /// </summary>
                    public int MainDictionaryId
                    {
                           get{ return _maindictionaryid; }
                           set{ _maindictionaryid = value; }
                    }        
						
		private int _ifdelete=0;
								/// <summary>
	           /// 是否可以删除
                    /// </summary>
                    public int IfDelete
                    {
                           get{ return _ifdelete; }
                           set{ _ifdelete = value; }
                    }        
								
		private string _colpath=string.Empty;
						/// <summary>
	           /// 
                    /// </summary>
                    public string ColPath
                    {
                           get{ return _colpath; }
                           set{ _colpath = value; }
                    }        
			}
}